Total War: WARHAMMER II - The Prophet & The Warlock
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- The Prophet & The Warlock is the latest Lords Pack for Total War: WARHAMMER II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy Battles, each with their own objectives, mechanics, units, and playstyle, for use in both the Eye of the Vortex and Mortal Empires campaigns and custom/multiplayer battles.
- The Prophet & The Warlock DLC brings a host of rich additions to Total War: WARHAMMER II including: Two new Legendary Lords, Ikit Claw (Skaven) and Tehenhauin (Lizardmen), with their own quest-chains, legendary items and skill trees. Play as Clan Skryre (Skaven) or the Cult of Sotek (Lizardmen) with unique new campaign mechanics.
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Description![]() The Prophet & The Warlock is the latest Lords Pack for Total War: WARHAMMER II. Introducing two rival Legendary Lords from the world of Warhammer Fantasy Battles, each with their own objectives, mechanics, units and playstyle, for use in both the Eye of the Vortex and Mortal Empires campaigns, and custom/multiplayer battles. -Two powerful new Legendary Lords with new quest-chains, legendary items and skills trees. -Play as Clan Skryre (Skaven) or the Cult of Sotek (Lizardmen) with unique new campaign mechanics. -Two new additional Lord types. -Nine new battlefield units and variants including the bullet-spewing Ratling Gun Weapon Teams and the fearsome Ripperdactyls. -Unleash ultimate devastation with the Clan Skryre Doomrocket, or summon an aspect of the very serpent god himself into battle with the Invocation of Sotek! -New Regiments of Renown to unlock, recruit and field. Background The great serpent-god Sotek may sleep, but Tehenauin – his most devoted prophet – does not. The time has come for the foul Skaven to pay the butcher’s bill for their plague-spreading acts, and pay they will – with their very lives! Tehenauin marshals his fellow Red-Crested Skinks: there will be a sacrifice. A vast, crimson sacrifice. Only when the temple-city altars are drenched with Skaven blood will the serpent god become manifest and enact his divine wrath… But the Skaven do not sit idly by while Tehenauin plans his crusade. Scenting great Warpstone deposits in the jungles of Lustria, the arch Warlock-Engineer Ikit Claw has claimed The Star Tower in the name of Clan Skryre: a staging-post from which to delve deep into the continental interior. With the Forbidden Workshop at his disposal, Ikit Claw will bend the raw stuff of chaos to his twisted designs, forging ever-more ingenious and cataclysmic weapons… and placing the Warlock-Engineer on a collision course with the Prophet of Sotek! New Legendary Lords and Factions Ikit Claw, the Warlock Engineer (Skaven, Clan Skryre) Ikit Claw – like all of Skavenkind – is naturally suspicious, untrusting, untrustworthy and treacherous. His aptitude for science and invention is unrivalled, but as well as being the greatest Skaven Warlock Engineer of all time, Ikit Claw has also developed an awesome command of the Winds of Magic. His exceptional scientific knowledge and magical powers have made him indispensable to the Council of Thirteen. In his quest for destruction, Ikit seeks to realise his grandest design – the mighty Doomsphere – and he will stop at nothing to unleash it upon the world… Clan Skryre brings several unique faction features and mechanics to Total War: WARHAMMER II: Clan Skryre Forbidden Workshop With access to the infamous Forbidden Workshop, Clan Skryre players can spend resources to upgrade various units such as Doomwheels, Doom-flayers and Weapons Teams with powerful new stat-boosts and attributes. As the player upgrades in each category, they will unlock further ancillaries and, eventually, new regiments of renown unique to the Forbidden workshop. Workshop progress requires food and Warp Fuel, a new resource gathered after battles. New research tiers in the Workshop may be unlocked by completing unique missions. But the deadliest invention by far that the Workshop offers is the Warpstorm Doomrocket. Warpstorm Doomrockets Doomrockets are outlandishly powerful weapons, deployed in battle as an Army Ability. They are crafted in the Forbidden Workshop, and can be stockpiled for use, though only one Doomrocket from the stockpile may be launched per battle. Perhaps the most powerful weapon wielded by any of the Races of WARHAMMER II, a single Doomrocket is capable of wiping out multiple units in a single strike, sending dust and debris skywards in an incinerating mushroom-cloud! Doomsphere While the Under-Empire is a feature newly-available to Skaven factions (see the Doomsayer Update Notes for more details), only Clan Skryre can build the Doomsphere within the Under-Cities they establish. This immense Warpstone bomb is powerful enough to completely destroy any settlement it is constructed below. Unique Lord – Warlock Master The Warlock Master is a caster Lord who uses the Lore of Ruin in battle. Warlock Masters have unique skills which grant further bonuses to Doom Flayers, Doomwheels and Weapons Teams. They may be upgraded to ride a Doom Flayer or Doomwheel in battle. Total War: Warhammer Ii - The Prophet & The Warlock Talents![]() Total War Warhammer Ii - The Prophet & The Warlock UnitsUnique units:![]()
![]() Regiments of renown:
Five additional regiments of renown will become available upon completion of key projects in the forbidden workshop. these units are only available in campaign, not in custom and multiplayer battles:
The cult of sotek faction brings two new campaign mechanics to total war: warhammer ii:Prophecy of sotek:![]()
Sacrifices to sotek:
Unique units:Tehenauin’s armies may recruit and field all-new battlefield units:
Regiments of renown:
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The Skaven strike back in the upcoming Total War: WARHAMMER II DLC The Prophet & The Warlock, which launches next week on April 17th. Pre-order today to save 15% off! Set foot into the jungles of Lustria next week when The Prophet & The Warlock DLC for Total War: WARHAMMER II launches on April 17th. While Sotek, the great Seprent-God sleeps, his prophet Tehenhauin prepares for battle. Using his army of Red Crested Skins to do his bidding against the foul Skaven that have plagued the jungles. In this brand new DLC, players will be able to play as two new legendary lords - each with their own quest chains, legendary items and skill trees to unlock. Play as either the Skaven or Lizardmen with new mechanics and units, such as the arch Warlock Engineer Ikit Claw, who can build deadly weapons in the Forbidden Workshop. Unleash powerful attacks that can cause massive destruction with the Clan Skryre Doomrocket or summon the mighty Serpent-God himself with the Great Invocation of Sotek. You can even unlock new Regiments of Renown to use in battle as you recruit and field your units. Which faction will come out on top? Find out next week when the DLC launches on April 17th. Take a look at the trailer and what's included with the DLC below! Total War: WARHAMMER II - The Prophet & The Warlock Features:
Total War: WARHAMMER II - The Prophet & The Warlock launches on April 17th. Pre-order the DLC today to get your key instantly and save 15% off! Comments are closed. |