Wolcen: Lords Of Mayhem - Original Extended Soundtrack

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Dive in the world of Wolcen: Lords of Mayhem through the high quality Original Soundtrack, featuring Bosses, Maps and Events epic scoring. 1h51 minutes of music (35 tracks), live-recorded with the City of Prague Philharmonic Orchestra and Four for Music Choirs and featuring solo artists and available in 2 formats: Uncompressed MP3 (320kbps, 257Mb) and lossless FLAC (1,33Gb). Wolcen OST is now. Wolcen: Lords of Mayhem. And now they are even selling an 'extended' soundtrack when there are literally half a dozen gamebreaking bugs still in the game.

Wolcen : Lords of Mayhem (Original Game Soundtrack)
  1. Dive in the world of Wolcen: Lords of Mayhem through the high-quality Original Soundtrack, featuring Bosses, Maps and Events epic scoring. 1h51 minutes of music (35 tracks), live-recorded with the City of Prague Philharmonic Orchestra and Four for Music Choirs and featuring solo artists and available in 2 formats: Uncompressed MP3 (320kbps.
  2. The Extended Soundtrack of Wolcen is coming on May 6! For the occasion, we want to share with you two tracks included in the Extended Soundtrack, a small preview from the 8-hours-long journey to come!
Catalog NumberN/A
Release DateNov 11, 2019
Publish FormatCommercial
Release Price9.99 EUR
Media FormatDigital
ClassificationOriginal Soundtrack
OrganizationsUnique Horns Studios

Credits

ComposerCédric Baravaglio, Jean-Gabriel Raynaud
ArrangerGeorge Strezov, Four for Music, Nathan Einhorn, Marwan Piechaud
PerformerCity of Prague Philharmonic Orchestra, Four for Music Choir, Roxane Genot, Jan Hoeglund

Disc 1
Soundtrack
01 Main Theme5:01
02 Stormfall, Jewel of the Sea1:13
03 Shield of the Unseen1:48
04 Confrontation2:55
05 Forests4:19
06 Daybreakers1:34
07 Nightfall2:50
08 Nowhere3:49
09 The Fall1:49
10 Sirkis5:42
11 Primordial Structure4:16
12 Serenity Valley3:30
13 Inexorable1:18
14 Grace of Anathea2:42
15 Fate3:23
16 Republic Theme1:11
17 Housing9:17
18 Corrupted Primordial Structure4:25
19 Demon of Souls2:38
20 Refugees2:22
21 Purity in Sacrifice1:11
22 Edric11:15
23 Palace Entrance4:26
24 Final Boss9:14
25 Sorrow1:51
26 Brotherhood of Dawn1:33
27 Apocalyptic Form1:43
28 Civil Unrest1:03
29 Listen, Hunt, Terminate1:26
30 Inner Demon3:00
31 Morning Star1:21
32 Wealth of the Merchant-Prince1:49
33 Fury2:15
34 Will of the Senate1:17
35 Hope1:16
Disc length110:42

Notes

Composed by Cédric Baravaglio and Jean-Gabriel Raynaud
Performed by:
City of Prague Philharmonic Orchestra
Four for Music Choir
Roxane Genot - Cello
Jan Hoeglund - Violatar
Mixed by Robin Birner
Orchestrated by:
George Strezov & Four for Music, Nathan Einhorn, Marwan Piechaud
Mastered by Unique Horns Studios
Orchestra Contractor: Tadlow Music
Choir Contractor: Four for Music

Wolcen Lords Of Mayhem Character

Wolcen: Lords of Mayhem - Extended Soundtrack and Status Update

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Wolcen: Lords of Mayhem launched back in February, but the developers behind this hack ‘n’ slash action-RPG are not quite done with it just yet. With that in mind, you should check out this Steam announcement that shares a general Wolcen status update and directs us towards the newly released Extended Soundtrack DLC.

Some additional details:

Wolcen Lords Of Mayhem Xbox

Wolcen: lords of mayhem - original extended soundtrack torrent
Hello everyone!
The Extended Soundtrack of Wolcen is now available!
Composed and arranged by our talented musicians Cédric Baravaglio and Jean-Gabriel Raynaud, this Soundtrack contains 7 volumes of music for a total of 182 tracks, including bonus tracks, ambient, dramatic, epic music, and cutscenes scores, for an epic journey of 7h56 minutes!
Until June 7, 2020, all players who purchased the Original Soundtrack will have its initial price deducted from the Extended Soundtrack!
We also want to share a few information about what we’re working on lately.
As planned, we continue to work on Second Dawn which includes bug fixing and game stabilization, while making progress on the first major content patch.
Before Second Dawn’s final patch, two smaller patches will be pushed. The last one will be more substantial but it will still be about game stabilization including bug fixing, player experience improvements(network, performance), and a few balancing changes.
Here are the deadlines for each of the last Second Dawn patches:
1.0.14.0(May): Bug fixing, game stabilization.
1.0.15.0(June): Bug fixing, game stabilization.
1.0.16.0(July): Bug fixing, game stabilization, balancing tweaks. Concludes the Second Dawn production period.
After the final patch of Second Dawn, our goal will be 1.1.0 which will bring a lot of Gameplay and Quality of Life improvements, but also the addition of a new seasonal event internally called the “Chronicle”.
A Chronicle is a temporary realm with specific events and items that players will be able to access by creating a fresh new character.
This patch will also contain a lot of changes such as new damage types in skill modifiers, damage scaling rework, Gate of Fates improvements, Quality of Life elements like the Passive Skill Tree search option, left-click rebind, and much more! And since we want everyone to enjoy improvements that are not related to the Chronicle event, players will be able to access all of them with their existing characters.
It’s still too soon to communicate any release date yet for Patch 1.1.0 or to share too many details about it, all in good times! But we’re all very excited about these changes, and we hope that you will appreciate them too.
Thank you for your support and stay safe!

The first of the big patches mentioned above is already live, and you can find the complete list of patch notes for it over here.

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